Web将此脚本附加到的位置,如果将其分配给Camera,则GameObject是本地的,它仅检测本地对象是否标记为Player。. 如果在播放器上,则对象的位置正在更改。. 脚本有很多错误,尤其是没有足够的信息来制定正确的响应时。. 您需要使用 gameObject.tag 而不是 gameObject.tag ... WebApr 13, 2024 · 将一部分参数从 C# 脚本中抽离出来,可以让 C# 脚本在 Unity 项目中更通用,适用于更多游戏对象(gameObject)。 本文介绍如何创建可在 Unity 编辑器中设置属 …
C# find game object with tag and set active? - Unity …
WebC# GameObject.FindObjectOfType<&燃气轮机;()vs GetComponent<&燃气轮机;(),c#,unity3d,gameobject,C#,Unity3d,Gameobject,我一直在关注几个教程系列,看到这两个教程以非常相似的方式使用,希望有人能解释它们之间的区别,如果可能的话,举例说明何时使用一个而不是另一个(假设它们实际上是相似的! WebLike Hightree already said, if you need to access the object multiple times, just create a local variable and find it once then store it. So instead of this: function Update () { var enemy : GameObject = GameObject.Find ("enemy"); //perform operations on enemy here } Do something like this: var enemy : GameObject; toy tractor wagon
Unity快手上手【熟悉unity编辑器,C#脚本控制组件一些属性之类 …
WebJun 16, 2016 · C# find game object with tag and set active? - Unity Answers GameObject go = null; if (GameObject.FindWithTag("MyTag") != null) { go = GameObject.FindWithTag("MyTag"); } if (go != null) { // use it } GameObject[] goArray = GameObject.FindGameObjectsWithTag("MyTag"); if (goArray.Length > 0) { // … WebReturns one active GameObject tagged tag. Returns null if no GameObject was found. Tags must be declared in the tag manager before using them. A UnityException is thrown if the tag does not exist or an empty string or null is passed as the tag. Note: This … Creates a game object with a primitive mesh renderer and appropriate collider. … WebAs you can tell, the tags and elements in this example create a straightforward game in C#, similar to the former code. However, the values are more advanced than before, confirming our claim that no one is safe from this mistake because it … toy tractor with attachments